Otherwise the shadow gets clipped to the actor's allocation.
https://bugzilla.gnome.org/show_bug.cgi?id=767954
cr.$dispose();
},
+ vfunc_get_paint_volume: function(volume) {
+ if (!this.parent(volume))
+ return false;
+
+ if (!this._shadow)
+ return true;
+
+ let shadow_box = new Clutter.ActorBox();
+ this._shadow.get_box(this._drawingArea.get_allocation_box(), shadow_box);
+
+ volume.set_width(Math.max(shadow_box.x2 - shadow_box.x1, volume.get_width()));
+ volume.set_height(Math.max(shadow_box.y2 - shadow_box.y1, volume.get_height()));
+
+ return true;
+ },
+
vfunc_style_changed: function() {
let node = this.get_theme_node();
this._shadow = node.get_shadow('-arrow-shadow');